Guild Wars Forums - GW Guru
 
 

Go Back   Guild Wars Forums - GW Guru > The Inner Circle > Sardelac Sanitarium

Notices

Reply
 
Thread Tools Display Modes
Old Aug 18, 2007, 10:41 PM // 22:41   #1
Wilds Pathfinder
 
Fitz Rinley's Avatar
 
Join Date: Oct 2005
Guild: The Rusty Rose
Profession: W/Mo
Advertisement

Disable Ads
Default Jade Flats and Fort Aspenwood suggestions for fairness and game interest

I have never been able to do Jade Flats that I remember. Not one time that I have been there do I remember doing anyting except watching the words scroll by that no opposing party joined. I have managed to join Ft. Aspenwood on both sides, and even map the area by scraping before battle was really joined. I always feel bad about that. I go in - hold to the last, even after others map out or leach, and give it everything I can. Especially since it is a good place to use some PvP style builds. But there are a few things I would like to see done:

1) Increase interest in the Jade Flats mission: Maybe increase Faction benefit by 50 percent if you have done one within 3 to 5 times of doing the other.
2) Decrease interest in leaching: If a character does not:
  • Move within 1 minute intervals after start,
  • Target within 1 minute after start,
  • Target in 30 second intervals after start, or
  • Execute a skill within 30 seconds of start or last completed execute -
then remove that player and any of their accrued faction and replace them with AI Hench, of same class, designed for the mission.
3) The minute a person disconnects or maps (griefs) remove any Faction they might have for having been there and replace them with AI Hench, of same class, designed for the mission - unless the system reconnects them.
4) Create an access button on the Party Formation window that allows one to access these two areas, and Vizunah Square, for the purposes of mapping them without screwing up someone else's mission or placing the persons cartography interests at odds with team success.
Fitz Rinley is offline   Reply With Quote
Old Aug 19, 2007, 06:29 AM // 06:29   #2
Forge Runner
 
Kool Pajamas's Avatar
 
Join Date: Aug 2005
Location: Maryland
Guild: Mage Elites [MAGE]
Default

Jade Quarry*

Yes they are dead, but it seems no matter what they do the interest just isn't there.
Kool Pajamas is offline   Reply With Quote
Old Aug 19, 2007, 06:15 PM // 18:15   #3
Banned
 
Join Date: Jan 2007
Guild: You blow
Profession: Mo/
Default

wtf is jade flats
jesusrunz is offline   Reply With Quote
Old Aug 19, 2007, 06:30 PM // 18:30   #4
Wilds Pathfinder
 
Fitz Rinley's Avatar
 
Join Date: Oct 2005
Guild: The Rusty Rose
Profession: W/Mo
Default

Quote:
Originally Posted by jesusrunz
wtf is jade flats
Jade Flats is the entry area to the Jade Quarry competitive mission staging ground. It is a location in Cantha. Aspenwood Gate is the equivalent for the Fort Aspenwood competitive mission.

The fact is there is a rather large chunk of map that we cannot get to as players because no one is playing. Further, it is indecent to merely go in a competitive misison where others are depending on your participation and map while they compete. It would be appropriate for competitive and cooperative mission areas to have an additional button on the Party Formation window [Charting] for those who need to chart the region for Cartographer but do not wish to undermine others efforts in their mission. It would also be nice given that these areas are only available if 15 other people want to compete in them. There is never a total of 16 persons intersted in competing in the Jade Quarry mission.
Fitz Rinley is offline   Reply With Quote
Old Aug 19, 2007, 06:49 PM // 18:49   #5
Banned
 
Join Date: Jan 2007
Guild: You blow
Profession: Mo/
Default

How are the Jade Flats unfair?
jesusrunz is offline   Reply With Quote
Old Aug 19, 2007, 07:33 PM // 19:33   #6
Ascalonian Squire
 
Join Date: Dec 2006
Guild: Nights Of The Black Fang [FANG]
Profession: A/
Default

Quote:
Originally Posted by Fitz Rinley
Decrease interest in leaching: If a character does not:
  • Move within 1 minute intervals after start,
  • Target within 1 minute after start,
  • Target in 30 second intervals after start, or
  • Execute a skill within 30 seconds of start or last completed execute -
then remove that player and any of their accrued faction and replace them with AI Hench, of same class, designed for the mission.
3) The minute a person disconnects or maps (griefs) remove any Faction they might have for having been there and replace them with AI Hench, of same class, designed for the mission - unless the system reconnects them.
4) Create an access button on the Party Formation window that allows one to access these two areas, and Vizunah Square, for the purposes of mapping them without screwing up someone else's mission or placing the persons cartography interests at odds with team success.
Ok movement i get i'm constantly moving in Ap Targeting (Enemy ally?) I don't quite understand because a leacher could create a program that not only hits the join game but also one that hits V or C continuously (Or they themselves can if they arn't machines...) And execute a skill within 30sec? What about us melee types? sometimes we only have skills that target enemies only and because we arn't allowed in and sometimes cant get to an enemy in 30 sec i would be very sad not to be able to play....
Tok153 is offline   Reply With Quote
Old Aug 22, 2007, 10:25 PM // 22:25   #7
Wilds Pathfinder
 
Fitz Rinley's Avatar
 
Join Date: Oct 2005
Guild: The Rusty Rose
Profession: W/Mo
Default

Tok153,

Been away a couple of days, sorry to get back to you so late:

If you notice: I said target, not who was targeted. A melee type that targets himself has targetted. If you are using a skill, it generally has a target or either self, other, or both. What I am suggesting is along the lines of if a person doesn't leave the staging area they are out. If they leave the staging area where we started, and then stand there and don't play they are out.

And I have seen people load in just to grief, not just leach. That our fellow players sometimes are no better than schmucks in kindergarten is a different problem. Part of the way to slow down the griefing is if you are not alligned with that side then you can't enter.


Jesusruns,

It is in having a set up that encourages players to enter a competitive mission when they have no interest in being there for the mission. When 3 of 8 people enter only to map the area, it is not fair to the 5 people who need their support in that competitive mission.

Last edited by Fitz Rinley; Aug 22, 2007 at 10:28 PM // 22:28..
Fitz Rinley is offline   Reply With Quote
Reply

Share This Forum!  
 
 
           

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 01:50 AM // 01:50.


Powered by: vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.
jQuery(document).ready(checkAds()); function checkAds(){if (document.getElementById('adsense')!=undefined){document.write("_gaq.push(['_trackEvent', 'Adblock', 'Unblocked', 'false',,true]);");}else{document.write("